The Campaigns are each fought on new maps, which provide a much more detailed environment and allows for all sorts of options you can't do in the main campaign. These cost a little more, generally you get 3 new playable factions for Grand Campaign AND a campaign that can have it's own mechanics and challenges. *Desert Kingdoms is the latest Culture Pack and adds 4 new factions, who offer a mix of playstyles. Some also offer different playstyles (Nomadic Tribes are basically all Cavalry, Black Seas have hybrid rosters so a mix of units, Pirates & Raiders can hire mercenaries a lot cheaper, but their upkeep is also increased, and Greek States use Hoplites a lot.) They each have different starting positions in campaign, unique traits and units, some have their own culture. Different people will rate them differently. These generally* each add 3 new factions that you can play. I personally feel that they are all value for money based on the enjoyment I've got out of them, and when they're on sale even better.Īs for the DLCs I'll split them into categories: I have all the DLCs (except Blood & Gore, as it doesn't interest me.) Really they depend on what you're after. Think we missed one? Give us a Modmail and suggest new Subreddits to add to the lists! Total War Center Mod List (Not every mod, but most Overhauls)Ī guide to buildings and economy in Three Kingdoms KamachoThunderbus' Spell Stat Cheat Sheet List of Total War Tools Explaining Historyīig list of recommended reading on classical antiquity Filter ContentĬommunity Message the Mods Join the Offical Discord Join the Subreddit Discord Join our Weekly Q&A Thread Resources If that's your situation, hang around the sub for a couple of days and leave a few comments - you'll be able to post in no time! Need more details? Read our full rules here. Our automoderator also prevents spam by deleting posts from users less than four days old or who have less than three karma. Giveaways and contests must be approved beforehand by the moderation team. No politics allowedĭon't derail threads with off-topic memes or controversy. TW A Message from Total War’s Leadership Team (Dec 2023)Īll posts must be related to the Total War series.Post your strategies, thoughts, links and reviews here. And despite the good nature of the current relations with Egypt, the old rivalry is bound to continue, one way or another, until only one of them remains.Click here to set your flair! Welcome to /r/TotalWar!Ī subreddit for all of those who love the Total War series. Another possibility would be to strike the Arabian Peninsula to gain control over the spice trade and increase further their economic potential. From their position, they could choose to eliminate the threat from their arch-enemy Axum once and for all. The Kushite royalty would sit on the throne and rule with authority and conviction to protect Nubia's riches - even the Romans could not conquer Meroe and preferred to trade instead.Ī regional powerhouse with plenty of natural treasures and fertile land, Kush is well equipped to prosper and once again vie for power against the mightiest empires in the world. The moving of the capital also marked something of a break, away from Egyptian culture, with Hellenistic, Indian, Persian and African influences instead making their way through trade routes. In the early 3rd century BC, King Ergamenes decided to wrestle power away from the priests of Amun, moving his capital from Napata to Meroe, where the priests could no longer decide the fate of Kush's kings and queens. Despite this, the animosity is not one-sided, with Egypt even being ruled by Nubian pharaohs for about a century. A major regional power with vast resources coming from the trade of gold, jewels and exotic hides, Kush has been overshadowed by its more powerful and famous northern neighbour – Egypt.
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